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The gods then form human avatars for themselves and fight the minions of Necrosan to release them from their prison and battle Necrosan.

To protect their world, the gods unite against Necrosan, but are defeated in the ensuing battle and subsequently imprisoned in a state of semi-suspended animation. The storyline in Primal Rage II follows closely on the events chronicled in the first game, as it is revealed that the meteorite that once struck Urth is, in fact, an egg holding the dragon beast Necrosan, a terrible monster bent on destroying Urth.

Although they never got featured in a finished game, these two creatures did get released as toys. New gods were also set to make an appearance, such as Slashfang, a prehistoric fighter taking the form of a Dinofelis, and Necrosan, a living dragon skeleton, who was previously axed from the first game. These representatives were given the ability to morph into their god's image. In the storyline, the original characters had been trapped and were unable to fight against one another directly, so they each selected a representative from their human worshippers to fight on their behalf.
