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How to use wireshark to get ip on csgo
How to use wireshark to get ip on csgo













I've seen some people complain recently about the network and how it should be easy for us to find a new hosting provider or get better (D)DoS protection. While there is no way to completely remove this single-point-of-failure because game servers simply can't be "Anycasted", we can apply filtering rules to drop as much malicious traffic as possible on the POP-level. We've been getting continuously hit by (D)DoS attacks recently and since we don't have many filtering rules applied at the moment (besides generic SRCDS hardening rules), all malicious traffic is forwarded to the game server machines creating a single-point-of-failure. If this is an interest to you, please feel free to reach out or post a reply The more help with these findings, the better. I am making this thread public to educate others or perhaps myself by somebody who may have looked into this before. I'm creating this thread to store my notes regarding findings with filtering rules that I plan to implement into our Anycast network when Dreae and I complete Compressor V2. I also address recent (D)DoS attacks on the network and things we're implementing in the future to mitigate these attacks.

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How to use wireshark to get ip on csgo